Best way to implement ripple type drill moves and scatters?
Posted: Tue Jul 25, 2017 2:53 pm
The HS band recently got me a version of pyware to design their show. It's been 15 years since I wrote any drill and used pyware, so getting used to the software again has been time consuming.
My question is about ripple and scatter effects; for ripples, are you only able to set the counts at the bottom the desired counts and implement them that way? Would there be a way to do a 24 total count move where the winds go from diagonals to straight lines while the guard just does one continual 24 count move?
Also looking for ideas on using the scatter tool; is there a quicker way to implement a scatter effect?
My question is about ripple and scatter effects; for ripples, are you only able to set the counts at the bottom the desired counts and implement them that way? Would there be a way to do a 24 total count move where the winds go from diagonals to straight lines while the guard just does one continual 24 count move?
Also looking for ideas on using the scatter tool; is there a quicker way to implement a scatter effect?